3 v 3 Rules

3 on 3 Basketball Rules: 

  • Good sportsmanship is expected from all participants, spectators, and volunteersat 3 on 3 @ the Point.  Failure to comply with the standards listed will result in penalties against the team by fouls followed by possible disqualifications.   


Standards: There will be no fighting, taunting, intimidating, excessive arguing or verbal attacking of a spectator, player, or tournament volunteer.  Inappropriate language will be not be accepted.  No alcoholic beverages or tobacco products will be allowed on campus.  Drunken and disorderly conduct will not be tolerated on site and will result in removal from the premise.    


Basic Rules 

  • Max 4 players a team with a minimum of 3 players 
  • Co-ed tournament so teams can be all male, all female, or interspersed
  • Only 3 play at one time (1 sub)
  • Substitutions can only be made during timeouts or a dead ball situation.
  • The game will be played in half-court type setting.
  • Each team will be guaranteed two games.  After the first game, the teams will be ranked while they are on lunch break.  After lunch break, the teams will be in a single elimination tournament until a winner is determined.
  • 1 timeout per team (30 seconds)
  • 15 minute game or first team to score 20 points 
  • No player shall be allowed to wear a guard, cast, hard brace, or other potential dangerous equipment on his or her elbow, hand, wrist, finger or forearm including equipment made of hard leather plastic, plaster, or metal even if equipment is covered with soft padding
  • Soft braces, sleeves, and wraps will be allowed unless they pose a danger to other players
  • Jewelry that is allowed is only wedding bands and necklaces under the shirt; all other jewelry is prohibited
  • Each team must bring two shirts of matching colors to aid in identifying each team for fouls and scoring.
  • There will no dunking.  Failure to comply will result in immediate removal of the point scored from the dunk and an automatic turnover.
  • Free throws shot will be attempted from the regulation free throw distance.
  • There will be a game supervisor for each game.  Controversies on scoring, fouling, stalling, and any other rule interpretation will be dealt with by the supervisor.


  • The court will have the paint area marked.  Inside the paint will count as one point and outside the paint will count as two points.  A free throw will count as one point.


  • Fouls will be called by the defensive players.
  • If there is a discrepancy between an offensive and defensive player about a foul, it will then be handled by the court supervisor.
  • There will be shooting fouls and non-shooting fouls just like typical basketball.  On a shooting foul, the offensive player will be granted one free throw if fouled in the paint.  If the offensive player is fouled outside the paint, it will result in the offensive player being granted two free throws.  For non-shooting fouls, it will result in maintained possession of the offensive team.  If the foul is on the offensive player, then it will result in a turnover.
  • Each team is allowed 5 fouls before going into the bonus.  On the 6thfoul, the team that was fouled will receive a one and one free throw attempt.  If the first free throw is made, then the team will be granted a second free throw.  The one and one free throw mandate will be in effect for the remainder of the game.   
  • On a shooting foul inside the paint after the defensive team is in the bonus, the result will be a one and one free throw situation.  This is different from the team not being in the bonus, where it would only result in one free throw.
  • While a player is shooting free throws, opposing team members and spectators cannot intentionally disrupt the shooter’s free throw attempt.


Time Rules 

  • There will a 15 minute running clock for the game 
  • The clock will not stop unless a timeout is called or there is an injury.
  • Under one minute, the clock will stop on fouls.  Any other time modifications are up to the game supervisor.
  • The clock will be kept by the game or scoring supervisor for the game.  He/she will make the players aware of the time.  The players will receive a 10 minute warning, 5 minute warning, 2 minute warning, 1 minute warning, 30 second warning, and then a countdown of the last 15 seconds.   
  • Each team will receive a two minute warmup before the game.  The warmup will include a coin toss to determine who receives the ball first.



  • In result of an overtime, both teams will receive one possession per team to score.  If game is still tied after this, then both teams will have 3 players shoot one free-throw per player. The team that makes the most free-throws will win the  This process will continue until a winner is determined.  


Change of Possession 

  • There will be no make-it take-it rule.  The ball will always change possession after a score or foul shot make (on a foul shot miss, the ball is live).    
  • On a change of possession after a score, made free throw, or ball out of bounds, the ball must be checked before resuming play.
  • The court will have a take-back line marked.  Any missed shot, regardless if it hits the rim or not, must be taken back if it results in a change of possession.  The player’s whole body must go beyond this line for it to be considered taken-back.  The players will be shown the take-back line before the start of the game.
  • When a ball goes out of bounds, the ball will be always be inbounded from the top of the key by checking it with the opposing team.
  • On the first jump ball situation, the ball will go to the team who lost the opening coin toss.  After this, the possessions will alternate the rest of the ballgame.

Player Injuries 

  • When a player is injured, the clock will stop.
  • If the team has four players, and the injured player cannot return, then the sub will play the remainder of the game.   
  • If the team has three players, and the third player is unable to return, the team is allowed to play the remainder with two players.  This situation is the same if a four man team has two injuries in the same game.
  • If a team has injuries that forces them to only have one player capable of playing, then the opposing team has an option.  They can either choose an automatic forfeit where they are declared winners, or they can remove one of their own players and play the remainder of the game 2 against 1 to determine a winner.  This decision is strictly up to the opposing team.
  • If the team is out of subs or only has three eligible players, when an injury occurs, the team has one minute to decide if that player is eligible to return.  If not then the 3 on 2 scenario will take place.  After the 3 on 2 scenario has started, the injured player can return during a timeout or dead ball if he/she feels capable.

Any situation that has not been mentioned or discrepancy of a rule will be determined by the court administrators/tournament directors on the spot.  They will make the final call if such a situation arises.